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Nov 8, 2009, 12:51am




The packs are settling down. New arrivals for many. Currently there has been no outbreaks of any hostility or battle. Everything is calm and quiet in Nevaeh. Alphas are taking their places and recruiting members. No activity from the Ghouls have been spotted, but it's best to keep a watchful eye out for them.


Rave-Phobia; admin
Weasel; admin Newt; admin Cloud; mod. Blue; mod.

Nevaeh's grand opening ... more

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Long before the race of mankind roamed these lands, earth, you could say, was full of peace. It was called Nevaeh, or 'Heaven on earth'. Magic existed, things you'd only dream of. A true fantasy. Everything was peaceful, until the age of man. When humans came, it seemed as if Nevaeh was no more. Peace became chaos, and all the beautiful things that made Nevaeh were destroyed. Even the magic. The humans didn't appreciate these things. There for they were unable to see or posses these wondrous things. So all magic vanished. Why should it exist if it's not believed in or it will be misused?

Animals of all types, mistreated, neglected, and beaten. Or used by others for their own wealth and greed. The gods, furious yet upset cursed mankind. A sickness like no other began to spread in Nevaeh. Wiping out mankind. And only mankind. Slowly, everything blossomed. Nevaeh becoming beautiful. Full of life, and peace. And with it, returned the magic. It carried a few who had been severely affected by the 'darkness' ones who forgot their purpose, or only thought of it for the bad. Their lifeline goes on, as the only shadows in Nevaeh.

If they make the mistakes like mankind had, will the beauty and magic of Nevaeh disappear?

NEVAEH® :: Home
Forum NameTopicsPostsLast Post
[image]
[ ]Nevaeh's Book (2 sub-boards)
Hello, and welcome to Nevaeh. A mythical canine role-play. This is where you will begin your journey. In this board you will find a variety of sub-boards. Each containing relevant information. Please read everything in here before asking the staff members any questions. Thank you, and enjoy.

47on Jan 16, 2009, 6:37am
by rave p h o b i a™
in grand opening;
[ ]Character (5 sub-boards)
Make sure you have read all of the information in the book before posting in any of the sub-boards here. Everything revolving around your character is in here. Make sure to create a log or 'tracker' once your character has been accepted by a staff member.

4490
[ ]Social Center (5 sub-boards)
This is where many of the members of Nevaeh socialize with one another. Many of the main OOC boards are found in here. The advertising and affiliate board is in here as well. Advertising should be posted in the correct board. Nevaeh's regulations apply here like any other board. No spam whats so ever.


64159on Oct 29, 2009, 1:07pm
by Dare
in Dare to Dream - [wolf rp]
[image]
[ ]The Cherubs
Pounding waves of water clash to the rocky surface below. Dangerous indeed, but the scenery is spectacular. Full of beauty and giving off a breath taking affect to all that come near. The falling water can either be frightening or relaxing. A cave pushes back quite far behind the water fall. There are many tunnels in the cave, each leading to different locations. And here, the Cherubs reside.

00
[ ]The Draugrs
Quite distant from the other lands, an ancient castle still stands. It towers over the area, casting down a enormous shadow. The bricks give off a bronze glow, the only color here. The once blossoming flowers have shriveled up and died, the fresh green grass that had spread over the territory now gone. Leaving only the cold earths floor. Crows have made their home at the top of the castle. The Draugrs, however, live in it.

111
[ ]The Ghouls
Darkness has engulfed the old prison, and there is barely any windows. Making the place fit for the Ghouls. Rusty cells are found all around, making places to sleep or places to hold prisoners. Ones that are not of this pack are in great danger coming here.
Warning: By entering here, you are putting your character at risk of suffering any of the punishments the Ghouls see fit.

00
[ ]The Seraphs
The Island is quite big, and really brings out how greedy the Seraphs really are; it has much more territory. Prey is usually abundant here, streams crossing around the area in an "x" formation and many trees and hills here and there. There's five or so small caves on the island allowing Seraphs a place to sleep and stay warm, along with keeping any pups and their mothers safe.

00
[image]
[ ]Gabriel's Bridge
Gabriel's bridge is huge, and believe it or not it could probably take around an hour or so just to get to the other side. It is made of large rectangluar brown stones, with many powerful pillars supporting it. Many from Nevaeh say this is the very bridge, Gabriel, one of Adia's sons, learned to fly for the first time. The dark swirling waves crash against the bridge constantly. Sending vibrations throughout the whole bridge.

19
[ ]Swampy Bog
After a harsh rain, plants are covered by murky, and dark water that creatures like crocodiles, beavers, and fish bask in. It spreads out wide, and some puddles are shallower than others. The least lapping over your paws, and the most pulling you down past your head. Some canines take shelter in old beaver dens during storms, but have to be wary of the hungry predators.

22
[ ]Boneyard
This is where the graves and remains of many animals lay. It may be intuition, or a vision from another that has brought them to know upon their death time, or maybe coming across a Ghoul that has ended them here, but either way the land is littered with bones. Ghouls are known to come here at nightfall.

00
[ ]Keres Grove
Keres Grove, a place that mainly pups only have nightmares about. Keres Grove was named after one of the many creatures of Nevaeh, a race which pratically took over this entire area. Keres, like most know, are fox like creatures with extremely long snouts and a set of bone crushing jaws. They are known to eat pups, and rumor has it many unwanted pups are left here for dead. Many mothers use this as a threat to get young ones to behave.

00
[ ]Giant Log
This is all that's left of of a once gigantic tree; now hollow, and infested with giant grubs, as well as rotting. Vines and moss wrap around it's corpse. Sometimes bears and other animals will come to visit. Other than that many canines can get lucky with mice and other small prey. This is also a decent place to take shelter if in need.


16
[ ]Cetus Sea
The Cetus Sea is a vast expanse of ocean with dark waves that crash and spray against the rocks below the cliff that stands jagged. Beauty has much of an issue here, the wind shoving any canine of desire over the edge. The old tale of Andromeda tells that only ladies are spared from the rocks and instead wrapped around by sea foam for the mythical whale, Cetus.

16
[ ]Underground Tunnels
This is a dungeon like underground sewage system. It's been here for ages. Only a few muddy puddles here and there. Another chamber has been blocked off, so there isn't really any water. The smell isn't as bad either, but many rats and other rodents dwell in these sewers. There are plenty of twists and turns with the grey stone walls having a variety of passageways. Its easy to get lost - and honestly, it isn't much of an exciting place. The tunnels lead all over the place, mostly under the city ruins. Sometimes Ghouls come down here to stay out of the light, so beware.

17
[ ]Slick Riverside
Much like an average river, this one has its shallow placid areas, and also it's wild and rushing currents. Whichever you stray upon is sided by large rocks that are tempting to leap and jump on and across. It's this temptation that causes canines to be sucked down into the waters.

236
[ ]Eerie Cavern
This is where where millions of bats live, and to enter is to breathe in hundreds of toxins. But if you sit outside of the cave at sunset you can see the millions of bats leave their roost. Mosquitoes have become a big nuisance here, but thanks to the bats the insects won't be to overjoyed in becoming a meal.

00
[ ]Desert Dunes
A wasteland that many battles were fought upon. The ground is hard and dusty, and the clouds seem to constantly cover the sky, illuminating the bare landscape to an eerie green. Bloodstains have soaked into the ground, making the dusty wasteland appear to be a collage of reds and browns. There is an oasis in this desert, but is hard and hazardous to find.

00
[ ]Ephemeral Lagoon
Ephemeral Lagoon, like it's name states, isn't always there. 'Appearing only once a day' is careful to explain that the rippling waters can only be watched upon at night when the moon wafts in the waters. No one is really sure if the lagoon just vanishes like thought, or if the moon and night sky are playing tricks of the eye.

14
[ ]Armagh Mountain
Armagh Mountain is a wide peak in the vast of many others along a range. It starts below like any other: miles of pines and trees, while slowly plants began to whither down the higher you travel. When the sides began to steepen, there are ledges that goats once used that your dog can leap upon to get higher. Armagh is very high though, so when you begin to tread upon the snow be careful of freezing to death halfway up.


00
[ ]Ice Bridge
Settled between two walls of ice sits a bridge. This bridge isn't like any other, though. It is, in fact, all that remains of an avalanche that sliced through the center of the two glaciers. It's surface feels icy and slippery under your paws, and looking over the side will make anybody cringe. The bridge rumbles after every step, forcing you to think of nothing other than a bloody, cold grave. Mist is thick in the air here, blurring your vision as you walk along the trembling piece of ice. If you have wings, it would be in your best interest to use them.

00
[image]
[ ]Nevaeh's Gates
    Nevaeh's gates is a big stoned wall going in a circle formation. A big golden ajar metal gateway leads inside. Winged wolf statues surround the area inside the gate. Faith Healers and their Alphas come here to show their commitment to their god, Adia. Sometimes she'll give them premonitions or even bless them with a new power.

00
[ ]Nomed's Lake
    Nomed's lake is known as the "unholy grounds". It surrounded by demons and evil spirits that still linger around here. Drainers and their Alphas come here every full moon to show their commitment to their god, Iblis. Some are given gifts from the dark lord, but most are more like curses. Given for chaos and destruction only.

00
[ ]Torch Ring
    A circle-shape clearing in the forest where torches are lit around it all the time. This is where all of the packs come together for a gathering. There is a truce between them, and fighting that takes place here will make the flamed torches outline the vast circle in flames. Each Alpha simply states their packs progress or any news. Though it's mainly so the packs have some way to bond. However, the Ghouls are forbidden to come here.

00


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Last Updated Topic: Dare to Dream - [wolf rp] by Dare (Oct 29, 2009, 1:07pm)
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